Patch 0.3 notes: Spanish localization
Realm of the Past Evil » Devlog
In this patch it was added spanish localization, alongside minor bug fixes and improvements.
GENERAL
Due to the fact that spanish is my mother language, it is the best course of action to widen the scope of my game, especially to make it understandable for anybody. That is the reason both spanish and english languages will be implemented.
When you launch the game, IT SHOULD know your language of preference and show by default the game in spanish if you have your system in spanish, and in english otherwise. You can only change the language at the start screen.
GAMEPLAY
- Due to futures updates, selecting new game will send you directly to the dungeon, instead of the town.
- Finishing the dungeon will send you to the start screen.
- Now there are 5 potions in the inventory instead of 1.
- Now the item level is fixed based on the item itself. That means an iron sword will always be a level 1 item (The item level is used to calculate its stats alongside its growths).
- Due to this change, it will no longer show the equipment level because it is no longer useful data for the player.
Miscellaneous
- The mayority of icons have been replaces with text boxes to show both languages, because the text it had those icons were part of the image, and not separated text. In later updates they will be replaced with icons again alongside localizable text.
Files
Realm of the Past Evil Demo.zip 19 MB
Mar 06, 2020
Realm of the Past Evil Demo Browser.zip Play in browser
Mar 06, 2020
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Realm of the Past Evil
2D pixel-art RPG
Status | In development |
Author | Crowsler |
Genre | Role Playing |
Tags | 2D, Pixel Art, Singleplayer, Turn-Based Combat, Unity |
More posts
- Combat SystemFeb 03, 2020
- Patch 0.2.2 notes: DalhaumFeb 02, 2020
- Patch 0.2.1 notes: ResistancesJan 24, 2020
- Patch 0.2 notes: Sword & MagicJan 17, 2020
- Patch 0.1.2 notesJan 10, 2020
- Patch 0.1.1 notesJan 02, 2020
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