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Devlog
Realm of the Past Evil
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Devlog
Patch 0.3 notes: Spanish localization
March 06, 2020
by
Crowsler
#patch, #spanish, #español
In this patch it was added spanish localization, alongside minor bug fixes and improvements. GENERAL Due to the fact that spanish is my mother language, it is the best course of action to widen the s...
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Combat System
February 03, 2020
by
Crowsler
#game-design, #combat
This post will explain how the combat system works in Realm of the Past Evil. TURN-BASED COMBAT The first thing to notice is that the combat is turn-based. When you encounter an enemy team, a screen t...
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Patch 0.2.2 notes: Dalhaum
February 02, 2020
by
Crowsler
#minor-patch
This patch adds a new character: Dalhaum, the main villain of the game. Skills Skill Element Type Cooldown Power Target Range Area Super Cut Physical None 200% Enemy Close Single Dark Orb Magical 2 10...
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Patch 0.2.1 notes: Resistances
January 24, 2020
by
Crowsler
#minor-patch
This patch contains an important gameplay change: resistances. From now on all skills will have a new variable: element. These elements are: Slash Strike Thrust Fire Water Wind Earth Light D...
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Patch 0.2 notes: Sword & Magic
January 17, 2020
by
Crowsler
#patch
This patch contains significant changes to the character stats and improvements for Realm of the Past Evil. Gameplay In previous patches the unit damage was based on an unique stat: "power", meaning t...
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Patch 0.1.2 notes
January 10, 2020
by
Crowsler
#minor-patch
This patch contains small changes and improvements for Realm of the Past Evil. Gameplay Added the status menu to the Management screen, that shows each character name, portrait, stats and stat growths...
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Patch 0.1.1 notes
January 02, 2020
by
Crowsler
#minor-patch
This patch contains small changes and improvements for Realm of the Past Evil. Gameplay The management screen and the dungeon screen have a new button called "Tutorial". When you pressed it, it will p...
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